Teaching

de:volt Learn’s teacher tools let you create classes, assign modules, run live sessions, mark submissions, and even author your own lessons. This page is an overview of what is available to educators.

Teacher tools are invite-only. You become a teacher by accepting an invite from a school or class owner — there is no self-serve sign-up. To bring de:volt Learn to your school, see the education programme.

Getting access

When a school or class owner invites you, you receive an invite link. Opening it and signing in grants you the teacher role for that organisation or class. Once you are a teacher, the Teach area at learn.devoltapp.com/teach becomes available; people without a teacher role are sent back to the library.

Classes and rosters

From the Teach area you manage your classes. For each class you can:

  • See the roster and each student’s progress.
  • Regenerate the join code or change a student’s role, and remove students.
  • Assign and unassign modules for the class to work through.

Before a class join code becomes active, the teacher confirms that the appropriate consent has been obtained for the students — including any learners under 13. The join code stays inactive until you complete this consent attestation, which is how de:volt keeps minors inside a teacher-controlled space rather than signing up individually.

Assignments and marking

Create assignments from the class view, choosing the module and a due date. Assignments support both auto-checked objectives and your own rubric criteria. When work comes in, open the submissions list to review each student’s circuit and mark it; students see their grades on the class page.

Live sessions

Run a live session to teach with the class in real time. You can start a session, move everyone to a specific module, and end it when you are done. Students join from the Live now banner on their Classes page.

Authoring your own modules

The Module Creator (in the Teach area) is a no-code lesson builder. You set the brief, choose which parts are available, and define the objectives that mark the lesson complete, then publish it as a draft or a finished version for your classes. You decide whether a module is free or part of the Pro library.